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Vray for sketchup rendering settings
Vray for sketchup rendering settings







New V-Ray Scene Intelligence can now automatically analyze a 3D scene at the start of a render, optimizing some of the most common decisions you'll make. This latest version is also immediately compatible with the new SketchUp 2021, as well as versions 2017-2019. Automatic scene analysis and adaptive lighting join dozens of new features, bringing more performance to the design process.īacked by over four years of R&D, V-Ray Next rapidly accelerates the SketchUp workflow, building massive speed and intelligence gains under the hood, so designers can produce faster, cleaner renders with little to no extra effort. Now, with a few clicks, you can create high-quality ray-traced visuals using one of the world's most widely used design programs. Using Dome light set-up, the lights come from HDRI map as direct light, and all effects like shadows, reflection, etc… will be apparent.With V-Ray Next for SketchUp we've boosted the speed and simplicity of SketchUp's premier renderer. This can be illustrated in test render sample (see image 2.0/ Setting 2.1.B and Setting 2.2.B). The shadow in Dome light+ HDRI set-up appears to be smoother than V-Ray sun setting. Follow the parameters set-up I made for this test render experiment (See image 2.1 Dome light Setting). To change the parameters for Dome light follow the procedures: under ‘V-Ray Asset Editor’> go to ‘Lights’> click the V-Ray Dome light> under Light dome, you can see two main parameters (Main and Options). In order to set-up the Dome light: click the Dome light icon and place it in your SketchUp scene. Thus, optimizing the Dome light settings is important in order to produce a suitable environment in relation to HDRI map. Using V-Ray for SketchUp, when loading a Dome light+ HDRI in default setting, the render result will be darker in nature (See image 2.0/ Setting 2.1.A). In comparison to Dome light and V-Ray Environment settings, the shadow appeared to be sharper when rendered using V-Ray Sun and sky system. However, when you turn on the GI Skylight option and choose the V-Ray sky as the light source, the render result will be similar to V-Ray default settings. Under Environment Overrides, the GI Skylight is technically turned off in default settings. If you go to V-Ray Asset Editor> Settings> Environment> Background, you can see that the default background is set to V-Ray Sky or technically the V-Ray Sun (V-Ray sunlight). When set in default setting, notice the sunlight is enabled. In V-Ray default setting, V-Ray Sun and V-Ray Sky are special features which are provided by the V-Ray Renderer. For V-Ray Environment with HDRI texture, the test render will highlight the possible output when render in optimized setting using HDRI as the light source and V-Ray sun as an additional light source. For V-Ray dome light with HDRI texture, a comparison test render was made using default setting and optimized setting. I also added a Sphere model inside the scene with silver polished material in order to see the reflection of the sky.įor V-Ray Sun and Sky System, I set up a basic scene in default setting and lit it a couple of different ways, (enabling and disabling) V-Ray sun, background, and GI (Skylight). In order to fully understand the possible render output in V-Ray using various environment settings such as V-Ray Sun and Sky, Domelight+ HDRI and V-Ray Environment + HDRI, I made a simple rendering experimentation that highlights different parameters or settings which generally affect the tonality and atmosphere of the rendered image output.ĭuring the test render experimentation, I enabled the material override and set the water pool to “Can be Overridden”. Exterior Render Settings (V-Ray 3.4 for SketchUp)Įxterior Render Settings V-Ray and SketchUp









Vray for sketchup rendering settings